{"id":785,"date":"2009-10-29T19:52:07","date_gmt":"2009-10-30T03:52:07","guid":{"rendered":"http:\/\/dsdatabase.org\/blog\/?p=785"},"modified":"2009-10-29T19:52:08","modified_gmt":"2009-10-30T03:52:08","slug":"what-exactly-makes-piracy-bad","status":"publish","type":"post","link":"http:\/\/dsdatabase.org\/blog\/2009\/10\/what-exactly-makes-piracy-bad\/","title":{"rendered":"What Exactly Makes Piracy Bad?"},"content":{"rendered":"<p><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter\" src=\"http:\/\/www.gamesetwatch.com\/piracy.jpg\" alt=\"\" width=\"200\" height=\"199\" \/><\/p>\n<p>Hiya! It&#8217;s shadowhunter!!! I have not written a blog in a long time, and after reading DeltaBurnt&#8217;s blog, I had a similar question of my own. Even though this is an obvious answer to some, to folk like me, it seems a bit more annoying to comprehend. The question is, why is piracy so bad?<!--more--><\/p>\n<p>What made piracy such a bad issue? I know that there are folks who use the power of their flashcart in order to play backups of their DS Games which they bought in the stores for wack prices like $40. Come on. Why would the game prices be so high? If they were reasonable games, like Pokemon, Mario or Kingdom Hearts, why not? It&#8217;s a good source of revenue. But for the stupid shovelware titles like the Imagine series, what kind of person except for a really young audience would pay 30 bucks for something that won&#8217;t last too long? That&#8217;s where the piracy issue arises for me. Can&#8217;t people just use a flashcart to test games before they buy them in the store? Let&#8217;s look at things from another angle. If the teams who make Imagine hadn&#8217;t made it such a stupid game, why would people still buy\/pirate? Uh oh&#8230; I just went off my own topic&#8230; But why is piracy considered so harsh? It shouldn&#8217;t be so bad. Because of it, people have been buying Nintendo DS systems all over the place. If people did not buy systems, then I can understand, but Nintendo is acting like they did not earn squat. Who knows, for say every 3 games pirated, a DS is bought. If 99 games are sold, then that means Nintendo can earn $5610 from the DS purchases. (These are not exact figures) We know that the games take years to make, but if they considered bringing the prices of the games down, maybe piracy won&#8217;t be a major issue nowadays.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Hiya! It&#8217;s shadowhunter!!! I have not written a blog in a long time, and after reading DeltaBurnt&#8217;s blog, I had a similar question of my own. Even though this is &#8230;<\/p>\n","protected":false},"author":28,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-785","post","type-post","status-publish","format-standard","hentry","category-reviews"],"aioseo_notices":[],"_links":{"self":[{"href":"http:\/\/dsdatabase.org\/blog\/wp-json\/wp\/v2\/posts\/785","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/dsdatabase.org\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/dsdatabase.org\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/dsdatabase.org\/blog\/wp-json\/wp\/v2\/users\/28"}],"replies":[{"embeddable":true,"href":"http:\/\/dsdatabase.org\/blog\/wp-json\/wp\/v2\/comments?post=785"}],"version-history":[{"count":1,"href":"http:\/\/dsdatabase.org\/blog\/wp-json\/wp\/v2\/posts\/785\/revisions"}],"predecessor-version":[{"id":786,"href":"http:\/\/dsdatabase.org\/blog\/wp-json\/wp\/v2\/posts\/785\/revisions\/786"}],"wp:attachment":[{"href":"http:\/\/dsdatabase.org\/blog\/wp-json\/wp\/v2\/media?parent=785"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/dsdatabase.org\/blog\/wp-json\/wp\/v2\/categories?post=785"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/dsdatabase.org\/blog\/wp-json\/wp\/v2\/tags?post=785"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}