{"id":420,"date":"2014-09-01T20:21:18","date_gmt":"2014-09-02T04:21:18","guid":{"rendered":"http:\/\/dsdatabase.org\/beta\/?p=420"},"modified":"2014-09-01T22:42:51","modified_gmt":"2014-09-02T06:42:51","slug":"pax-prime-super-smash-bros-phoenix-wright-street-passes","status":"publish","type":"post","link":"https:\/\/dsdatabase.org\/beta\/2014\/09\/01\/pax-prime-super-smash-bros-phoenix-wright-street-passes\/","title":{"rendered":"PAX Prime &#8211; Super Smash Bros, Phoenix Wright, Street Passes"},"content":{"rendered":"<p>Today I was in Seattle, attending the last day of PAX Prime and thought I&#8217;d share some thoughts on a few Nintendo 3DS related booths. \u00a0First and foremost, I dropped by the Nintendo area and had about ten minutes of playtime with Super Smash Bros 3DS. \u00a0The demo went through both the Classic mode and the new Smash Run mode. \u00a0My first impression is that the game looks great. \u00a0In a lot of press images that are blown up to computer size, the character models look a bit blurred and the outline is a bit thick. \u00a0On an actual 3DS console, the effect is quite different, and the overall game looks much smoother on such a low density screen. \u00a0Classic mode came nice and easy, I played as Donkey Kong at first and was able to score a quick victory. \u00a0Controls seem intuitive enough, and the formula is more or less unchanged from a casual player&#8217;s standpoint.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-424\" src=\"http:\/\/dsdatabase.org\/beta\/wp-content\/uploads\/2014\/09\/IMAG1460-300x169.png\" alt=\"IMAG1460\" width=\"300\" height=\"169\" srcset=\"https:\/\/dsdatabase.org\/beta\/wp-content\/uploads\/2014\/09\/IMAG1460-300x169.png 300w, https:\/\/dsdatabase.org\/beta\/wp-content\/uploads\/2014\/09\/IMAG1460-1024x577.png 1024w, https:\/\/dsdatabase.org\/beta\/wp-content\/uploads\/2014\/09\/IMAG1460-700x394.png 700w, https:\/\/dsdatabase.org\/beta\/wp-content\/uploads\/2014\/09\/IMAG1460.png 1632w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/p>\n<p>On the other hand, Smash Run was a bit unintuitive. \u00a0I had a bit of trouble figuring out which buttons went with the doors and exactly where it was I wanted to go. \u00a0I wouldn&#8217;t be surprised if these were minor issues that would be solved after 10 minutes with the game, but it just wasn&#8217;t the immediate Smash Bros feel that the Classic mode offered. \u00a0There was a lot to take in and the demo clearly wanted to put a good amount of content in a short amount of time; in short, I was overwhelmed.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-423\" src=\"http:\/\/dsdatabase.org\/beta\/wp-content\/uploads\/2014\/09\/IMAG1446-169x300.png\" alt=\"IMAG1446\" width=\"169\" height=\"300\" srcset=\"https:\/\/dsdatabase.org\/beta\/wp-content\/uploads\/2014\/09\/IMAG1446-169x300.png 169w, https:\/\/dsdatabase.org\/beta\/wp-content\/uploads\/2014\/09\/IMAG1446-577x1024.png 577w, https:\/\/dsdatabase.org\/beta\/wp-content\/uploads\/2014\/09\/IMAG1446-700x1241.png 700w, https:\/\/dsdatabase.org\/beta\/wp-content\/uploads\/2014\/09\/IMAG1446.png 920w\" sizes=\"auto, (max-width: 169px) 100vw, 169px\" \/><\/p>\n<p>I was shocked to see Capcom&#8217;s Monster Hunter 4 3DS demo. \u00a0Unfortunately I wasn&#8217;t able to get past the lines to get my hands on the game. \u00a0I was also surprised to see Phoenix Wright get a small section for itself. \u00a0It was left unattended and completely void of onlookers, but to have several consoles with the game running is an achievement for the series. \u00a0They had a demo of the HD remake of the first 3 games. \u00a0It included the Japanese language option and I have a sneaking suspicion that it might just be the retail Japanese version that included English.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-422\" src=\"http:\/\/dsdatabase.org\/beta\/wp-content\/uploads\/2014\/09\/IMAG1445-300x169.png\" alt=\"IMAG1445\" width=\"300\" height=\"169\" srcset=\"https:\/\/dsdatabase.org\/beta\/wp-content\/uploads\/2014\/09\/IMAG1445-300x169.png 300w, https:\/\/dsdatabase.org\/beta\/wp-content\/uploads\/2014\/09\/IMAG1445-1024x577.png 1024w, https:\/\/dsdatabase.org\/beta\/wp-content\/uploads\/2014\/09\/IMAG1445-700x394.png 700w, https:\/\/dsdatabase.org\/beta\/wp-content\/uploads\/2014\/09\/IMAG1445.png 1632w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/p>\n<p>The highlight of my day was definitely the Nintendo handheld lounge. \u00a0This was a designated area for people to bring their Nintendo 3DS handhelds and play against each other in a variety of different games. \u00a0I just ran up my Mii Plaza and increased the population by about 100, but also got a ton of little gifts for a variety of games. \u00a0I forget just how great the street pass feature is for these conventions as people were playing on their 3DS consoles left and right throughout the event. \u00a0It should be noted that the 2DS seems rather popular too.<\/p>\n<p><a href=\"http:\/\/dsdatabase.org\/beta\/wp-content\/uploads\/2014\/09\/IMAG1479.png\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-421\" src=\"http:\/\/dsdatabase.org\/beta\/wp-content\/uploads\/2014\/09\/IMAG1479-300x169.png\" alt=\"IMAG1479\" width=\"300\" height=\"169\" srcset=\"https:\/\/dsdatabase.org\/beta\/wp-content\/uploads\/2014\/09\/IMAG1479-300x169.png 300w, https:\/\/dsdatabase.org\/beta\/wp-content\/uploads\/2014\/09\/IMAG1479-1024x577.png 1024w, https:\/\/dsdatabase.org\/beta\/wp-content\/uploads\/2014\/09\/IMAG1479-700x394.png 700w, https:\/\/dsdatabase.org\/beta\/wp-content\/uploads\/2014\/09\/IMAG1479.png 1632w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n<p>The event is obviously not geared for handheld, but the 3DS is trucking along quite nicely and working its way in. \u00a0Alongside these big titles, there was plenty of copies of Pokemon Art Academy and videos of Pokemon Omega Red and Alpha Sapphire around. \u00a0There was also quite a gathering around a single 3DS running Theatrrhythm in the Square Enix booth. \u00a0Unfortunately nothing new was announced, but I&#8217;ll be back again next year to see what&#8217;s new.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Today I was in Seattle, attending the last day of PAX Prime and thought I&#8217;d share some thoughts on a few Nintendo 3DS related booths. \u00a0First and foremost, I dropped by the Nintendo area and had about ten minutes of playtime with Super Smash Bros 3DS. \u00a0The demo went through 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