{"id":515,"date":"2015-01-25T19:37:39","date_gmt":"2015-01-26T03:37:39","guid":{"rendered":"http:\/\/dsdatabase.org\/beta\/?p=515"},"modified":"2015-01-25T19:37:39","modified_gmt":"2015-01-26T03:37:39","slug":"new-3ds-xl-and-majoras-mask-demos-at-best-buys-and-eb-games","status":"publish","type":"post","link":"https:\/\/dsdatabase.org\/beta\/2015\/01\/25\/new-3ds-xl-and-majoras-mask-demos-at-best-buys-and-eb-games\/","title":{"rendered":"New 3DS XL and Majora&#8217;s Mask Demo&#8217;s at Best Buys and EB Games"},"content":{"rendered":"<p>Demo stations of the New Nintendo 3DS XL are cropping up around town in Canada and the United States just under 3 weeks before the release date. \u00a0A few small events are occurring as well with Nintendo representatives handing out Majora&#8217;s Mask keychains to people who try the game. \u00a0The stations are pretty simple and are embedded in the shelving at retailers like Best Buy and EB Games. \u00a0With just a single New Nintendo 3DS XL and a demo copy of The Legend of Zelda: Majora&#8217;s Mask, you can get a good feel for the next iteration of the 3DS family.<\/p>\n<p><a href=\"http:\/\/dsdatabase.org\/beta\/wp-content\/uploads\/2015\/01\/2015-01-24-12.42.56.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-516\" src=\"http:\/\/dsdatabase.org\/beta\/wp-content\/uploads\/2015\/01\/2015-01-24-12.42.56-300x169.jpg\" alt=\"2015-01-24 12.42.56\" width=\"300\" height=\"169\" srcset=\"https:\/\/dsdatabase.org\/beta\/wp-content\/uploads\/2015\/01\/2015-01-24-12.42.56-300x169.jpg 300w, https:\/\/dsdatabase.org\/beta\/wp-content\/uploads\/2015\/01\/2015-01-24-12.42.56-1024x577.jpg 1024w, https:\/\/dsdatabase.org\/beta\/wp-content\/uploads\/2015\/01\/2015-01-24-12.42.56-700x394.jpg 700w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n<p><strong>3D and the New Buttons<\/strong><br \/>\nWe&#8217;ve seen the New Nintendo 3DS XL before. \u00a0The North American version is obviously no different from the Japanese models that were released earlier last year. \u00a0For a short recap of the changes, the biggest is the new self-adjusting 3D screen that uses head tracking technology to continually adjust the screen for the user. \u00a0Every time I see it, it is still amazing because it is such a huge jump from my daily driver which I have to selectively use the 3D effect. \u00a0The effect isn&#8217;t perfect, if you view the screen from almost a 180 degree, it still breaks the 3D effect, but no longer are you limited to just a narrow sweet spot. \u00a0Playing Majora&#8217;s Mask was a joy and being able to keep the beautiful immersive 3D world even while consciously shaking the device and tilting it oddly is the single most important reason why I am upgrading my device the day of release.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-519\" src=\"http:\/\/dsdatabase.org\/beta\/wp-content\/uploads\/2015\/01\/2015-01-24-12.44.31-300x169.jpg\" alt=\"2015-01-24 12.44.31\" width=\"300\" height=\"169\" srcset=\"https:\/\/dsdatabase.org\/beta\/wp-content\/uploads\/2015\/01\/2015-01-24-12.44.31-300x169.jpg 300w, https:\/\/dsdatabase.org\/beta\/wp-content\/uploads\/2015\/01\/2015-01-24-12.44.31-1024x577.jpg 1024w, https:\/\/dsdatabase.org\/beta\/wp-content\/uploads\/2015\/01\/2015-01-24-12.44.31-700x394.jpg 700w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/p>\n<p>Something I hadn&#8217;t noticed before is that the screen colors seem deeper and more saturated than my regular 3DS XL. \u00a0This could be because I was playing Majora&#8217;s Mask, with a noticeably darker color palette and unfortunately I wasn&#8217;t able to go out of the game into the system menu for a controlled test.<\/p>\n<p>The other changes to the new 3DS (asides from speed which can&#8217;t truly be tested at a demo station) are physical changes. \u00a0The clamps made sure I couldn&#8217;t eject the cartridge by accident, as is the concern of many players, but I didn&#8217;t hit the power button during my play session. \u00a0The buttons feel very similar. \u00a0My personal worry is that the placement of the ZL and ZR buttons beside rather than below the traditional L and R button makes it very challenging to press them alone without hitting the L and R. \u00a0There is also an additional c-stick which is far from a circle pad, instead it is a stiff nub. \u00a0It is well calibrated and sensitive enough for camera angles and quite a few general uses, but for those who expect it to run as a second circle pad for a shooter like Resident Evil Revelations, prepare to be disappointed, it just won&#8217;t work, and even if it did, it wouldn&#8217;t work very well.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-520\" src=\"http:\/\/dsdatabase.org\/beta\/wp-content\/uploads\/2015\/01\/2015-01-24-12.45.02-300x169.jpg\" alt=\"2015-01-24 12.45.02\" width=\"300\" height=\"169\" srcset=\"https:\/\/dsdatabase.org\/beta\/wp-content\/uploads\/2015\/01\/2015-01-24-12.45.02-300x169.jpg 300w, https:\/\/dsdatabase.org\/beta\/wp-content\/uploads\/2015\/01\/2015-01-24-12.45.02-1024x577.jpg 1024w, https:\/\/dsdatabase.org\/beta\/wp-content\/uploads\/2015\/01\/2015-01-24-12.45.02-700x394.jpg 700w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/p>\n<p><strong>Majora&#8217;s Mask<\/strong><br \/>\nUnlike the New 3DS XL, this was the first time I saw Majora&#8217;s Mask. \u00a0It is a very crippled version of the game that limited travel to a few specific areas, but the most important, Clock Town, was available in its entirety. \u00a0In fact you can go and try and collect all the fairy pieces just like the start of the game. \u00a0Majora&#8217;s Mask has been a sore point for me. \u00a0It doesn&#8217;t command the same level of respect and nostalgia as Ocarina of Time for me, but being a part of my childhood I was still happy to see a remake. \u00a0The problem was that the screenshots that were released in the past months have been a little underwhelming for me. \u00a0The screenshots looked like the game I remembered, and I wasn&#8217;t as intimately familiar with the game as Ocarina of Time. \u00a0I wasn&#8217;t able to spot the many enhancements.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-518\" src=\"http:\/\/dsdatabase.org\/beta\/wp-content\/uploads\/2015\/01\/2015-01-24-12.43.12-300x169.jpg\" alt=\"2015-01-24 12.43.12\" width=\"300\" height=\"169\" srcset=\"https:\/\/dsdatabase.org\/beta\/wp-content\/uploads\/2015\/01\/2015-01-24-12.43.12-300x169.jpg 300w, https:\/\/dsdatabase.org\/beta\/wp-content\/uploads\/2015\/01\/2015-01-24-12.43.12-1024x577.jpg 1024w, https:\/\/dsdatabase.org\/beta\/wp-content\/uploads\/2015\/01\/2015-01-24-12.43.12-700x394.jpg 700w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/p>\n<p>In the short time I was able to pick up the game and wander, I was struck by how elegant the remake was. \u00a0It is beautiful, especially with the 3D effect running full throttle and not having to worry about a slight tilt here and there. \u00a0But the game itself seems to be incredibly faithful to the original in keeping the same atmosphere and playing on what sticks out in my memories. \u00a0The game looks good, and don&#8217;t let a few bad screenshots fool you like it did to me. \u00a0February 13th is going to be a date to mark on the calendar.<\/p>\n<p>&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Demo stations of the New Nintendo 3DS XL are cropping up around town in Canada and the United States just under 3 weeks before the release date. \u00a0A few small events are occurring as well with Nintendo representatives handing out Majora&#8217;s Mask keychains to people who try the game. \u00a0The 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