CycloDS Evolution vs Supercard DS ONE - A complete comparison and guide

**Navigate quickly through the comparison by clicking the links below**
Introduction - Menu - Cheats - Real Time Save - Real Time Guide - Support - Price - Conclusion

2.  Cheats
You are probably thinking why cheats?  Well, ever since flash carts were released, cheats have been increasingly popular because of the ease of use.  I could link to thousands of sites dedicated to cheaters and their codes.  And with availability comes mass usage.  Both the CycloDS Evolution and the Supercard DS ONE offers pretty good cheat systems.

CycloDS Evolution:
The CycloDS Evolution uses a software to compile Action Replay codes into a format they can use.  The software is a brilliant piece of work, after installing it onto your computer, you will notice that all the .nds files on your computer will no longer be a generic blank icon, but instead will show the icons of the game.  Unfortunately, with the popularity of codes, no one uses the software any more.  Why use it when you can download pre-compiled codes that are no bigger than 1 or 2 megabytes?  They take no space at all, and pretty much contain every code released on the internet.  You simply download the user.evoCheats file and place it CycloDS folder you have on your MicroSD card.  Then you are done. 

You go to the settings on your CycloDS Evolution, enable cheats, go run a game, and it will prompt you “Do you want to enable cheat codes for this game?”  You click yes, and it will bring you to a list of cheats and you can enable or disable them, then your game boots.  In game, holding L+R+A+B+X+Y will bring you to the CycloDS Evolution’s extend mode, one option inside, labelled cheat codes, allows you to turn off all the codes at once, or turn the codes you have selected back on.  I would also like to take this chance to talk about the CycloDS Evolution’s slow-motion feature.  By lagging up the game with a lot of random useless codes, it can slow games to a certain level, which could be useful for quick mini games.  It is done extremely well and can be toggled with the extend mode to slow the game down to 50%, 33% or 25% of its original speed.  As well, it is useful to mention that the extend mode also allows you to adjust brightness settings in game for a DS Lite console.


Pretty self-explanatory in my opinion.  

What is wrong with the system?  Well nothing really.  The first complaint is the fact that it asks you whether you want to cheat every time you boot a game once you have cheats enabled.  So if you wanted to cheat for one occasion, it gets really annoying.  The other complaint comes from the fact that the Supercard has a more advanced cheating system.  In game, Supercard DS ONE users can turn on and off individual codes, so they are no limited to global shut off or start up to codes.  Team Cyclops’ reply to this is that it is highly unstable to turn on and off a code at a time, and could cause glitching and freezing inside the game.  They decided not to add the feature in because of this.  Apparently text is also cut off for the CycloDS Evolution, long descriptions might be cut off, but seeing as it must be really long before it is a problem, you will rarely see this. As well the extend mode might be slower as you have all the features clogged into one menu, but it beats memorizing dozens of key combinations that Supercard DS ONE users have to face.

PhotobucketPhotobucketPhotobucket 

Supercard DS ONE:
The Supercard DS ONE’s cheat engine is far more advanced, but seems to fail once again in terms of ease of use.  The cheats are not using the database files that most carts are using, instead, individual games get their individual cheat files.  As a result, major compilations choose to leave out Supercard DS ONE from their databases.  Thankfully the people at SCCheats.co.uk are up to the task of keeping up with the latest codes.  Again, the Supercard DS ONE has software to create your own cheat files, it isn’t exactly hard, but it is just annoying.  You have to copy and paste AR cheat codes in a certain format (@ sign in front of the titles) into a text file, then use their ar2cht.exe file to change it to a cht file.  Then you use cht2supercardcheat.exe to convert that file into the usable .scc file that Supercard uses.  Again, most users won’t need to go through that process with pre-compiled databases being extremely popular.


Keep in mind you can always use the cheat databases created for the DSTT or YSMenu./

With the .scc file, you put it into the cheat folder of scshell, named as the release number of the rom you are using.  Or if you don’t have a release number, you can name it the same as your .nds file and place both files in the same folder.  Now when you boot up the Supercard DS ONE, move to your game and look at the File Information popup, go to set patch, and you will be able to enable your cheats there.  With that enabled, you will be given a list of codes every time you boot the game.  In game you can use various key combinations to pull up the list or simply turn on and off the cheats.  By holding L+R+Start+Up, you will be able to access the list and turn them on and off individually.  By holding L+R+Start+Left, you turn all codes on, L+R+Start+Right to turn all codes off.


So this menu can be accessed before you enter a game and during any part of a game.

I don’t have any major complaints with the Supercard DS ONE’s cheats and the system.  The few minor annoyances include their odd format that no one supports and the fact that turning individual cheats can be glitchy (not really in my experience).  And of course, the ugly green text on a black screen.  That is the single ugliest design I have ever seen.  It cuts all the descriptions of cheats short, and it is just big and unnecessary.  As well, the features mentioned for the CycloDS Evolution, the slow motion can be achieved on the Supercard DS ONE by manually putting a bunch of gibberish codes, the ingame brightness controls can also be done using Action Replay codes which can be found here: http://kodewerx.net/forum/viewtopic.php?t=1457.


In this video you will see how the cheats work. You don't see any longer cheats that get cut off, but rest assured, there are many.  

Supercard DS ONE versus CycloDS Evolution, once again, it is inconclusive.  The CycloDS Evolution is able to bring ease of use to the table, offering cheats in a certain style, whereas Supercard DS ONE offers more options, but in a sort of brutish way, possible glitches along the way, its own format, and of course the horribly disgusting bright green text.  As well, the extra features offered on the CycloDS Evolution is presented in a much nicer way, although present on the Supercard DS ONE, it is much harder to use, and much more of a chore to implement.  If you want to cheat, but also want pre-made databases, you can always use YSMenu or DSTT’s menu, as their cheat files are easily converted to.

Next Page

**Navigate quickly through the comparison by clicking the links below**
Introduction - Menu - Cheats - Real Time Save - Real Time Guide - Support - Price - Conclusion